Search results for "Physics engine"

showing 3 items of 3 documents

Collision detection for 3D rigid body motion planning with narrow passages

2017

In sampling-based 3D rigid body motion planning one of the major subroutines is collision detection. Especially for problems with narrow passages many samples have to be checked by a collision detection algorithm. In this application, the runtime of the motion planning algorithm is dominated by collision detection and the samples have the very specific characteristic that many of them are in collision and have small penetration volumes. In our work, we introduce a data structure and an algorithm that makes use of this characteristic by combining well-known data structures like a distance field and an octree with the swap algorithm by Llanas et al. For 3D rigid body motion planning with narr…

0209 industrial biotechnologySpeedupbusiness.industryComputer science02 engineering and technologyRigid bodyCollisionOctree020901 industrial engineering & automation0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingCollision detectionComputer visionArtificial intelligenceMotion planningPhysics enginebusinessDistance transformAlgorithmComputingMethodologies_COMPUTERGRAPHICS2017 IEEE International Conference on Robotics and Automation (ICRA)
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Calibrating a Motion Model Based on Reinforcement Learning for Pedestrian Simulation

2012

In this paper, the calibration of a framework based in Multi-agent Reinforcement Learning (RL) for generating motion simulations of pedestrian groups is presented. The framework sets a group of autonomous embodied agents that learn to control individually its instant velocity vector in scenarios with collisions and friction forces. The result of the process is a different learned motion controller for each agent. The calibration of both, the physical properties involved in the motion of our embodied agents and the corresponding dynamics, is an important issue for a realistic simulation. The physics engine used has been calibrated with values taken from real pedestrian dynamics. Two experime…

Computer Science::Multiagent SystemsComputer scienceDynamics (mechanics)DiagramComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONCalibrationProcess (computing)Reinforcement learningMotion controllerPhysics engineSimulationMotion (physics)
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Comprehensive simulation of cooperative robotic system for advanced composite manufacturing : a case study

2021

Composite materials are widely used because of their light weight and high strength properties. They are typically made up of multi-directional layers of high strength fibres, connected by a resin. The manufacturing of composite parts is complex, time-consuming and prone to errors. This work investigates the use of robotics in the field of composite material manufacturing, which has not been well investigated to date (particularly in simulation). Effective autonomous material transportation, accurate localization and limited material deformation during robotic grasping are required for optimum placement and lay-up. In this paper, a simulation of a proposed cooperative robotic system, which …

Mean squared errorbusiness.industryMachine visionComputer scienceOrientation (computer vision)Mobile robotRoboticsRoboticsTSField (computer science)Composite manufacturingPosition (vector)Artificial intelligencePhysics engineComposite materialbusinessSimulation
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